Techniques Magazine Techniques March 2011 : Page 47

Resources A Reminder to Teachers: Since Web content can change, teachers should read articles and Web content before using any sources in class. Articles Print several articles for students to review (be sure to read those first). Here are a couple: “Animating a Blockbuster: How Pixar Built Toy Story 3,” Wired magazine , May 2010 “More Toys Than Ever Before,” Computer Graphics World , July 2010 Books The Art of Toy Story 3 Blog The Pixar Blog http://pixarblog.blogspot. com/2010/05/toy-story-3-in-wired.html Students review “Toy Story 3” images and written content at the independent news site Pixar Blog, Explore More Animation careers animation/animation-career CG Society: Society of Digital Artists Disney Corporate careers/index.html Pixar Walt Disney Animation Studios Martin Nikirk, M.Ed., Students identify Web sources, print and read online articles about “Toy Story 3” development. PhOTOS COuRTESY OF MARTIN NIkIRk is National Association of State Directors of Career Technical Education Consortium’s Education Distinguished Service Teacher, Computer Game Development and Animation. He is computer game development and animation teacher at Washington County Technical High School, Hagerstown, Maryland. He can be contacted at From meeting with each other, collaborating and completing exercises at these stations, the students learned the similarities and uniqueness of the CGDA team compared to the multi-media program at Washington County Technical High School. Students found that Buzz Lightyear was right: “To infinity and beyond!”—the creative, marketing and licensing possibilities are unlimited in the concept, design, creation, engineering, production and marketing of an interactive media production. Interested in exploring this topic further? Discuss it with your colleagues on the ACTE forums at www. . March 2011 Techniques 47

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